• For some reason, they are trying to go straight for Kalarel. Perhaps they believe that everything will end if they quickly kill Kalarel?
  • Take average damage that a creature can do into account. If there are four creatures that on average deal a quarter of the tanks hp, it takes a single round to kill a PC
  • Trap was a gratefull change, so mini games and puzzles are a go. Trap probably should have activated when someone crosses half the room, instead of directly
  • Under priest battle was too easy.
  • Battle with zombies was considered hard, but they made smar use of the doorway.
  • Still need to work on describing the room and the monsters, perhaps write a short piece on how I see th room and monsters?
  • Naivara has an Urn with Water